Tools

SteamTools Lua Manifest Downloader - App ID to Lua Manifest

Generate SteamTools-importable Lua manifest files from App ID and depot data. Paste depots from SteamDB, select with checkboxes, and download ready-to-import .lua files.

Paste depot, manifest & key data

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How It Works

Enter a Steam App ID to fetch game information automatically. Then paste depot and manifest IDs from SteamDB into the paste area. The tool parses your input and shows each depot in a table with checkboxes — select or deselect depots as needed. A ready-to-import Lua manifest is generated automatically in real-time using the addappid() format.

Workflow:
1. Enter App ID and click Fetch Game.
2. Open the SteamDB link to view depots.
3. Paste depot data (DepotID ManifestID per line).
4. Toggle depots with checkboxes.
5. Copy or download the .lua file.

Why Use SteamTools Lua Manifest Downloader

This tool eliminates manual formatting errors when creating SteamTools Lua manifests. Simply paste depot data and get a correctly formatted, importable .lua file instantly.

Key benefits:
• Auto-fetch game info from Steam API.
• Direct link to SteamDB depots page.
• Checkbox selection for depot management.
• Real-time Lua output with addappid() format.
• One-click copy or download.
• No account required.

Common Use Cases

  • Generate importable SteamTools Lua manifest from App ID and depots
  • Select specific depots to include using checkboxes
  • Download ready-to-use .lua files for SteamTools
  • Quickly format depot data copied from SteamDB
  • Keep reusable manifest records per game
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Frequently Asked Questions

Does this tool download the game?

No. It only generates a Lua manifest file based on the depot data you provide.

Where do I get depot and manifest IDs?

From SteamDB. After fetching game info, click the SteamDB Depots link to view all depots and their manifest IDs.

What format does the Lua file use?

The standard addappid(AppID, "GameName", "DepotID:ManifestID,...") format compatible with SteamTools import.

Can I select specific depots?

Yes. Each depot row has a checkbox. Only checked depots are included in the generated Lua.